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(15 Jun 2010) I think there are some people on this planet who, in principle, would publish their software under an open source license but don't do so because they are afraid that other people or companies might sell derivations of their work without giving them anything back. This is allowed by the GPL. With this in mind, I have created a new open source license, the Open Use License (OUL). Please let me know what you think.
(21 Jul 2009)
Some days ago, I received a voucher copy of c't extra Programmieren 02/09,
a special issue of c't (a German IT magazine). They published
Brainfuck Developer on DVD. In the article, there's
even a screenshot ;) It's nice to see the work you've done recognized.
(10 Feb 2009) You may download my transliteration of Stephen Cook's famous paper "The Complexity of Theorem-Proving Procedures" here.
(10 Feb 2008) Brainfuck Developer 1.4.7 finally supports "Find & Replace"! ;) With Ctrl+F, you can now invoke the "Find & Replace" window. The F3 key searches again, while Shift+F3 replaces again. Before, the F3 key was used to cycle through BFdev's open windows. This funtion is now called by Shift+F1.
Update: (10 Feb 2008) Due to a bug in the IDE, BFdev 1.4.7 was compiled
with an illegal setting in the "Find & Replace" window which leads to an
error message if the window is invoked the second time. I fixed this issue.
-Tim
(19 Oct 2007) This new BFdev
release fixes a bug in the debugger and
introduces a very useful feature, the Text Generator. This tool generates
BF code for printing large amounts of text. Have fun ;)
-Tim
(21 Aug 2007) My base64 decoder now supports
the clipboard for decoding data.
You just have to call the program with the *C parameter.
-Tim
(17 Aug 2007) Again, it's time for a new BFdev
version ;) I added the
ability to save the window positions for every session to increase usability.
-Tim
(12 Jul 2007) Unfortunately, in BFdev 1.4.3 was
a bug that prevented users
from entering spaces at the beginning and at the end of lines. This was not
reported to me, so I could fix this issue only now.
-Tim
(17 May 2007) This BFdev release now displays the
running time of a BF
program in the status bar. Besides, you can now navigate between open documents
by pressing Ctrl+Tab and Ctrl+Shift+Tab, as it is common practice in modern
software.
-Tim
(14 Feb 2007) The new BFdev version 1.4.2 fixes
two bugs and cleans the menu a little bit. You will no longer find the "Count
Brainfuck Commands" function as a separate function, but integrated
in the "Strip All Non-Brainfuck Symbols" window. Note the status bar!
-Tim
(09 Dec 2006) Some months ago, I wrote a simple TCP client for Win32.
Here it is.
-Tim
(13 Nov 2006) I announce the release of BFdev 1.4.1.
It's a maintenance release with two bugfixes.
-Tim
(22 Oct 2006) I herewith proudly present BFdev 1.4.0
with pbrain support. Besides, it now features a file history so that opening
the current project files is a bit easier.
-Tim
(26 Aug 2006) This is my Connect 4 game with CPU opponent for Windows Mobile
PDAs. It's quite simple, but fun ;) Try it out!
-Tim
(11 Jun 2006) The new BFdev version 1.3.0
supports loading multiple documents simultaneously, thus offering a great
usability enhancement. Version 1.3.0a fixes two bugs.
-Tim
(20 May 2006) I updated B64Dec so that it now
supports command line parameters.
-Tim